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Brain Gunk

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Devlog

  • Not shelved, just taking its time
    October 17, 2024 by Evan Kurtz
    Still laying the groundwork for the player to figure out which vials to combine to release the goo from the gears... Continue reading
  • Whiteboxing Continues
    January 30, 2024 by Evan Kurtz#whiteboxing, #blender, #3d modeling, #modeling, #3d, #low poly, #lowpoly, #low-poly, #environment, #environment art, #design
    Progress is coming along with the Brain Gunk project. My mind gets overwhelmed when I start to think about all the little clutter that I'll want to fill the space with eventually, but thats for future... Continue reading
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